Hunger has been quietly broken for a long time, ranked leaving gets real numbers instead of guesswork, and parties stop being held back by the wrong rank.

🍗 Hunger

  • Hunger no longer drains far too fast at the start of a game.
  • No Hunger Loss: normal food cannot be eaten while it is on, golden apples still work.

🏆 Ranked leaving

  • 3 free leaves a day, no permission needed from anyone.
  • 10 a day where your opponent agrees.
  • 30 in any 7 days across both kinds.
  • A forgiven leave stays forgiven. It no longer crawls back to count against you later.

🔍 Matchmaking

  • One waiting player could release several opponents at once. People were getting dropped alone onto an empty server and quitting 3 seconds later. Fixed.
  • “Find any opponent” actually finds one now.
  • A lost queue entry repairs itself instead of leaving you stranded.

👥 Parties

  • Hand your party to a higher rank and your party size goes up automatically. You used to have to set it by hand.
  • Bingo finally respects rank. Up to 5 hours at Amethyst, instead of everyone getting a flat 2 hours no matter what they paid for.

🐛 Bug fixes

  • Boat clutching works on real ping again, without the free landing it used to hand you.
  • No more invincible statues. Lose connection at the wrong moment and you could end up frozen, unable to move or fight, and completely unkillable for the whole match.
  • HT1 is a brighter gold in tab, chat and on the leaderboards.

🐜 Found a bug?

If you encounter any bugs or issues while playing, do /bug in game. You can now attach a video or a screenshot there. You can also open a Bug Report ticket in our Discord. Include as much info as possible: gamemode, twists and settings enabled, steps to reproduce, and video clips if you have them.