Quick update 🎉 Ranked got some changes, runners get a better start, and we’ve fixed the pause issues you’ve been reporting.
🏆 Ranked changes
- LT4 immediately when you start a role, with a permanent minimum of 800 RR. LT5 and HT5 are gone.
- Win once as Hunter or Runner to enter that role’s ranked leaderboard. Once you’ve qualified, later losses don’t remove you.
- Choose Faster match or wait longer for a Closest match. Closest match is available from your first game and keeps opponents within 100 adjusted RR.
- Faster starts close, then widens to 500 adjusted RR after two minutes and 750 after three minutes. Both players’ search settings must allow the match; Closest keeps its strict limit.
- Early games help estimate your strength. A small adjustment accounts for the hunter advantage; Manhunt is still meant to be asymmetric.
- Less RR for beating much weaker opponents, more for beating stronger ones. Losses also account for your opponent’s strength, with smaller established-player changes against new opponents.
Nitro perk upgrade
Nitro now includes all Iron gameplay perks, while keeping its pink Nitro badge and colors.
- Create public parties and use party raids.
- Use voice chat in the lobby and host five-player parties.
- Get Iron queue priority, game time, twists and game settings.
- Enjoy Iron’s elytra and emoji perks too.
Already have a higher rank? You keep those benefits.
🏃 Runner improvements
- 20-second head start in ranked Manhunt only. Party head starts and custom settings stay the same.
- Ranked defaults enable increased luck, protected blaze spawners and portal-entry resistance.
- Advanced compass is off in ranked defaults. Ordinary compass tracking remains.
- With increased luck enabled, pearl trades now have an 8% chance, giving 3–6 pearls. This also applies to party games that enable increased luck.
🛠️ Pause fixes
A disconnect should not waste the potion you just drank.
- Potion durations and air hold while the game is paused.
- Hunter release countdowns pause too, including after reconnects.
- Added pause guards for mob movement, targeting, spawning and attacks.
🔧 Other fixes
- Fixed overlapping runner and hunter win conditions during the dragon’s death animation.
- Bug reports can now use more than four lines, within the existing character limit.
- YouTube profile links now open the correct channel.
- Fixed Lava Rises quest progress reporting.
📊 Server polls
Use /poll to vote when a server poll is active.
⏳ Rolling out without interrupting games
Occupied games are left running and pick up the update when they finish and recycle. The bulk LT4 adjustment for existing zero-win players follows once the remaining old rating writers have drained.
Keep reporting anything that looks off 🙏
play.mcmanhunt.com
